Ultimately, the better player would often win the contest, regardless of strategy. Perhaps most detrimental of all was the confines of a fighting game itself. That being said, many of the tactics and capabilities were not clearly defined, leading to a fair share of trial and error before players really got the hang of it. While the overall objective, that of capturing/defeating the King on each side of the board remains largely the same, the mode offered a surprising amount of strategy. The Rook can shapeshift into an enemy piece, while the Bishop can cast a host of spells such as healing allies, preventing nemy units from moving, or even exchanging pieces for different types. While each piece is titled similar to its original counterpart, they also have a selected host of abilities. With that being said, there's a surprising amount of depth and complexity to this game mode, featured exclusively in Mortal Kombat: Deception.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |